GRE Vocabulary Power (1-7)
単語カード: 31
- 1.
- short simple story teaching a moral
- 2.
- language used by special group
- technical terminology
- gibberish
- nonsensical or incoherent talk
- 3.
- charge (a public official) with crime in office
- raise doubts about
- indict
- 4.
- features especially of the face
- distinctive shape or contour of the face
- 5.
- something assumed without proof
- V: assume the truth of (as a basis of an argument)
- self-evident truth
- 6.
- explosion
- 7.
- active opposition
- adversary
- principal character in oppostion to the protagonist
- hostility
- opponent
- 8.
- wordy
- 9.
- not willing to accept ways of thinking different from one's own
- 10.
- pay attention to
- N: close attention
- 11.
- lie
- hide the truth (by equivocating)
- 12.
- depict
- describe
- sketch
- portray
- 13.
- separate
- uncouple
- disconnect
- stop fighting
- OP. engage
- 14.
- flexible
- pliable
- malleable
- (of metals) easily pulled into shape
- (of someone) easily influenced or controlled
- 15.
- understatement for emphasis
- 16.
- trial
- state of distress
- cause of distress or suffering
- 17.
- rebuke
- reprove severely
- 18.
- quack
- pretender to knowledge (esp. in medicine)
- 19.
- self-evident truth requiring no proof
- 20.
- life after death
- 21.
- burn (a wound or snakebite, etc.) with hot iron or caustic substance to stop bleeding and prevent infection
- 22.
- bungle
- botch
- move the fingers and hands awkwardly (in search of something)
- mishandle or drop a ball that is in play
- spoil by mishandling
- 23.
- absorb
- take (food) into the body and digest it
- understand (knowledge) completely and be able to use properly
- cause to become homogeneous (the people of a country or race in the wasy of behaving or thinking)
- 24.
- block legislation or prevent action in a lawmaking body by making very slow long speeches
- N
- freebooter
- 25.
- deserve
- ADJ. meritorious: deserving reward or praise
- 26.
- hugeness (in a bad sense)
- excessive wickedness
- ADJ. enormous
- 27.
- in a spirited manner
- with courage
- ADJ. game
- 28.
- tip
- climax
- summit
- highest point
- 29.
- reflection
- thought
- 30.
- confirm
- approve formally
- verify
- 31.
- unaware
- inattentive or unmindful
- wholly absorbed
- forgetful(having the habit of forgetting)